Chrononauts
What would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. To win, you must change history at key points called Linchpins, so that history transforms into the Alternate Reality your character calls home. You can also win by collecting a specific set of Artifacts, such as a live dinosaur, the Mona Lisa, and an unpublished Shakespearean play. But be careful - if you create too many paradoxes, you could destroy the entire universe!
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Chrononauts FAQ
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Q: In Chrononauts, when Performing a Miracle, if one of the cards you play is a Fast Forward, should the 2 immediate plays and draws come from the Perform a Miracle hand, or your main set-aside hand?
A: To review…
Perform a “Miracle” says:
Discard one Artifact that is face-up in front of you. Then, setting your hand aside, draw two cards, play one and discard one. Make that draw three, play two, discard one, if your Artifact was one of these [either Biblical or Future Wisdom cards].Fast Forward says:
Immediately draw two more cards, put them in your hand, and play two cards.The draws and plays provided by the Fast Forward should definitely interact with your main hand, not the Miracle mini-hand. There is still a question of the order of operations, and, after some discussion with Andy, the call is that when you play the Fast Forward out of your Miracle hand, you draw two cards into your main set-aside hand, finish your Miracle, then pick up your main hand and make the two plays from the Fast Forward.